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Thread:1261501Edit

  • image is 4,262 wide and 1,261 high
  • poly coordinates are distance from left and distance from top


1) Create coordinates grid

Top Left
300 200 900 200
0 400
900 550
0 600 600 600
500 650
  Bottom Left
650 600 950 600
600 750 650 750   Bottom Right
950 850 1000 850 2400 860 3000 860
650 900 3000 1050
1000 1150 2400 1100 2900 1100


2) Starting from top left coordinate and moving clockwise

<imagemap>
Image:ManhattanDistricts-DPL-Update0.png|600px
poly 0 400  300 200  900 200  900 550  600 600  500 650  0 600  [[Top Left]]
poly 650 600  950 600  950 850  1000 850  1000 1150  650 900  600 750  650 750 [[Bottom Left]]
poly 2400 860  3000 860  3000 1050  2900 1100  2400 1100 [[Bottom Right]]
</imagemap>


Top LeftBottom LeftBottom RightManhattanDistricts-DPL-Update0
About this image




Thread:1252997Edit

Jan 2017
Feb 2017
Mar 2017
Apr 2017
My Header
A B
C D
My Header
A B
C D
My Header
A B
C D
My Header
A B
C D
May 2017
June 2017
July 2017
Aug 2017







Thread:1244587Edit

Dalia BasquiatHanabishi RikkaShirahane SuohKomikado NerineYatsushiro YuzurihaSasaki RingoSasaki IchigoYaegaki ErikaTakasaki ChidoriQ


rect 4 coordinates :

  1. coordinates of the top-left corner from left
  2. coordinates of the top-left corner from top
  3. coordinates of the bottom-right corner from left
  4. coordinates of the bottom-right corner from top
{{npc infobox
| width = custom width for the infobox; default = 23em
| name = character name; default = page name
| variant = yes; only if it is a console/mobile exclusive variant
| namesub = name sub-line; default = none
| image = imagename.png; default = pagename.png
| imagealt = [[File:imagename.png]]
| image2 = imagename2.png, displays at the bottom on the infobox
| image2caption = caption for image2
| type = character type: Enemy for enemies, Town for friendly NPCs, Critter for friendly critters
| environment = biome where can they be found
| environment2 = sub-biome
| ai = which AI the character uses
| damage = damage inflicted per hit from this character
| life = total max health
| defense = defense the character has
| knockback = knockback resistance
| debuff = debuff inflicted
| debuffchance = chances of inflicting the debuff
| debufftip = debuff tooltip
| duration = length of time the debuff lasts
| debuff2 = second debuff inflicted
| debuffchance2 = chances of inflicting the second debuff
| debufftip2 = second debuff's tooltip
| duration2 = length of time the second debuff lasts
| power = for catchable characters, like critters, which can be used for things like bait (enter "15% bait", for example)
| banner = yes, if this character drops a Banner
| bannername = if banner=yes, use this to specify a custom banner name. default: "[page name] Banner" or "[name parameter] Banner"
| id = id of the npc
| idbuff = id of the (de)buff caused by the npc
| money = dropped coins, enter using coin templates: {{value}}
| hardmode = yes, for NPCs that only become available in Hardmode worlds
| item1|quantity1|rate1
...
| item15|quantity15|rate15
}}



Thread:1244047Edit

 

 </div> {{Infobox|title=right box|Name=info here}}


{{npc infobox
| width = custom width for the infobox; default = 23em
| name = character name; default = page name
| variant = yes; only if it is a console/mobile exclusive variant
| namesub = name sub-line; default = none
| image = imagename.png; default = pagename.png
| imagealt = [[File:imagename.png]]
| image2 = imagename2.png, displays at the bottom on the infobox
| image2caption = caption for image2
| type = character type: Enemy for enemies, Town for friendly NPCs, Critter for friendly critters
| environment = biome where can they be found
| environment2 = sub-biome
| ai = which AI the character uses
| damage = damage inflicted per hit from this character
| life = total max health
| defense = defense the character has
| knockback = knockback resistance
| debuff = debuff inflicted
| debuffchance = chances of inflicting the debuff
| debufftip = debuff tooltip
| duration = length of time the debuff lasts
| debuff2 = second debuff inflicted
| debuffchance2 = chances of inflicting the second debuff
| debufftip2 = second debuff's tooltip
| duration2 = length of time the second debuff lasts
| power = for catchable characters, like critters, which can be used for things like bait (enter "15% bait", for example)
| banner = yes, if this character drops a Banner
| bannername = if banner=yes, use this to specify a custom banner name. default: "[page name] Banner" or "[name parameter] Banner"
| id = id of the npc
| idbuff = id of the (de)buff caused by the npc
| money = dropped coins, enter using coin templates: {{value}}
| hardmode = yes, for NPCs that only become available in Hardmode worlds
| item1|quantity1|rate1
...
| item15|quantity15|rate15
}}



Template:Header

 

ตัวละครหลัก

 

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บทความหลัก

Error: image is invalid or non-existent

Error: image is invalid or non-existent

Error: image is invalid or non-existent

ตัวละคร ของวิเศษ เพลง เดอะมูฟวี่

    Template:Header   Template:Header