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FNAF Review (KGR)

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PLOT AND STORYLINE

You work as a night security officer in "Freddy Fazbears Pizzaria", a restaurant for children, which has four performing animatronics, Chica, Freddy, Bonnie and Foxy. You begin work at midnight, but there is a dark secret. The animatronics seem to have a mind of their own, and "come alive" at night. You begin to unfold the disturbing story behind the animatronics with the aid of "phone guy", and the story is not one which you're soon to forget.


EXECUTION OF PLOT AND STORYLINE

The FNAF story is spread out across 4 games, but for now, we're focusing mainly on the first game. The story is overly streched out, with some unneeded plot details. However, the story is a good idea, but there are some major flaws. One of them is, considering the game is set in the 1980's, how would the animatronics be walking on two feet? Even if it was because they are haunted, someone would have noticted and investigated. 

GAMEPLAY

The art style and graphics are mediocre, and looks like it was made on unity. The game doesn't have any game-breaking bugs or glitches, but it can freeze up from time to time. The voice acting is hard to judge on, since one of the only voices you can hear is phone guy's, which is voiced by Scott Cawthon, the creator of FNAF, and going by this, the voice acting isn't the greatest, but it isn't bad.

SOUNDTRACK

The game doesn't have any music, apart from game over, when a small song will play, it sounding very music-box like.

OVERAL RATING

Even though the story is good, some flaws do ruin the game. I would give it an overal...

5.5/10

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