That will depend on how you look at it. If you ever depend smaller sized, a lot more online headings sold in bite-sized or episodic installments, or those that offer down-loadable material or in-game buys (microtransactions), yes - actions designers are currently trial and error, trying to figure out what the appropriate balance is such as action length plus dimension vs. value, and are progressively wanting to right-size main action ordeals and offer included details (additional figures, concentrations, maps, etc.) about the back-end to the advantage of almost all.
But true works-in-progress, and also crowdsourced initiatives, like those discovered on sites like 8bitfunding.net, Kickstarter and IndieGogo, are not likely. Console manufacturers impose certain minimum excellent standards on actions from their partners, need a certain stage of commitment and want full-fledged top quality actions encounters right out of the gate.